Overview
As part of the Game Jam for the “Design Buddies” Community we made this week-long project where the player has to save as many penguins as they can before the time runs out or they fall from the platform.
Platform: Windows
Engine: Unity2D
Language: C#
Development Time: 1 Week
Team Size: 5
Role: Game Designer, Game Programmer
Features I designed and built for “Peng; Last Stand”:
Game & System Design:
Penguin Spawning
Penguin interaction
Menu Building
UI
Character camera & movement