Overview
In Bed By Daylight, you play as the children of a vampire family, your parents have hidden your entretainment console somwhere in your enchanted mansion that is patrolled by different monsters to keep safe. Your mission? Each night find the new layout your mansion has tranformed into and avoid the guards to grab your console and go back to your room before the sun rises!
Platform: Windows
Engine: Unity3D
Language: C#
Development Time: 1 Month
Team Size: 4
Role: Level Design, AI
Features I designed and built for “Bed By Daylight”:
Game & Level Design:
A short labyrinth that would use all of the current mechanics
Character movement and balancing
Level layout with different enemies
Different Enemies
Scripting:
3 Different types of AI (Patrolling, static & chaser)
Character shape transform as an ability
Timer on level completion