DQ
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Bed By Daylight

First work on a fast-paced work in an company enviroment

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Overview

In Bed By Daylight, you play as the children of a vampire family, your parents have hidden your entretainment console somwhere in your enchanted mansion that is patrolled by different monsters to keep safe. Your mission? Each night find the new layout your mansion has tranformed into and avoid the guards to grab your console and go back to your room before the sun rises!

 

Platform: Windows

Engine: Unity3D

Language: C#

Development Time: 1 Month

Team Size: 4

Role: Level Design, AI

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Features I designed and built for “Bed By Daylight”:

Game & Level Design:

  • A short labyrinth that would use all of the current mechanics

  • Character movement and balancing

  • Level layout with different enemies

  • Different Enemies

Scripting:

  • 3 Different types of AI (Patrolling, static & chaser)

  • Character shape transform as an ability

  • Timer on level completion